Newsbytes: Exa Game LocTest Footage; Mario Kart Ride; Aladdin Pinball; Major Havoc End & More – Arcade Heroes
Welcome to Newsbytes, a weekend collection of quick news from around the arcade/pinball world. Since major arcade news has been historically slow this year, we’re seeing more Newsbytes posts than usual, but at least there’s still something to talk about.
Exa Games On Test, In Action
I’ve come across a Japanese based YouTube channel that has been posting some footage of the Exa-Arcadia games that have been on test, so let’s share some of that with you. Just note that these are not direct captures, just pointing a camera at the screen as we usually have to do with arcade games. We’ve had debates online (Discord, other places) regarding location tests – I do wish that more American arcade devs would take their final phase testing public like they do in Japan, using that as a way to build promotional momentum for their games, but I doubt we’ll see that change any time soon.
Super Battle Princess Madelyn: Ghosts ‘N Goblins fans, you’ll want to be taking note of this one if you haven’t already – I updated the post about SBPM this week to include information about what is different about the arcade version, but here you can see it with your own eyes. I can’t think of any other arcade game other than Capcom’s GnG games to go for this particular style of play; I also have to say that from my observations on having an Exa for seven months, games with an ‘easy mode’ are also quite welcome:
Blazing Chrome AC: As a treat for Contra fans, another style of game that’s been absent for too long in our industry, here’s Blazing Chrome AC. This one draws a bit from the beloved Contra III: The Alien Wars, which never enjoyed an arcade release. As mentioned near the bottom of the post, this one is on it’s second location test now; this footage is from the first. Should be interesting to see how different the versions are, assuming this same account uploads some footage.
Fight of Gods: Arcade Edition: For the second 3D fighter in Exa’s line-up, I’m not sure which fighting game out there best fits with this one’s style. On the difficulty, it does seem to be similar to The Kung Fu Vs.Karate Champ, where the first CPU character is a bit tough, although not quite as aggressive as in KFvKC. That’s just judging by this video though (I don’t know if the player is adept at fighting games or not). Here’s Santa vs. Moses:
Shikhondo Red Purgatory: Last but not least is a vertical STG that is currently available to pre-order on the Exa website, but we hadn’t seen more than a trailer on this one until now. This footage is a direct capture of the game in vertical (TATE) mode – all STGs on Exa support both display modes.
First Glance At The Mario Kart Amusement Ride In Japan
Super Nintendo World at Universal Studios Japan is still in development, but it’s nearing completion by what I know. One of the highly anticipated rides there will be a ride-take on the famous Mario Kart. This one is interactive – each rider has a steering wheel, and your hand movements are detected to be able to throw items like shells. I’m very curious to see how this one operates in practice. H/T to Kevin Williams for the images:
Homebrew Pinball: Aladdin
This Week In Pinball has a great spread on a homebrew pinball machine that looks like a professional job from top to bottom. Making your own video game is something cool, but you’re on a different level of awesome when you build your own pinball like this.
John Borg Talks Turtles
Teenage Mutant Ninja Turtles pinball that is. While the game is out there to some degree, I found out this week through my distributor network that most Stern games are on hold for shipping until 2021. This is due to the pandemic effect of course. That means that if you’re looking for a newer game like TMNT, the only way you’ll find one is through a distributor that purchases & holds stock (which is pretty rare these days, although still somewhat common among pinball-centric distributors).
A Tale From The Japanese Home Arcade Scene
H/T to Oga Shi for this one. Home arcade rooms (often known as ‘man caves’) have long been a thing in places like the United States, but when it comes to regions like Japan, it seems to be fairly uncommon. In part this is due to available space in a home; For any area where such space is at a premium, it’s a tough, if not impossible, preposition.
That said, sometimes you can make it work, and due to the extended ‘stay-at-home’ quarantine measures, many have been finding ways to convert free space into arcades. This has included in Japan, as this story at Suumo.jp gets into (source is in Japanese). This particular tale gets into the expenses and difficulties of importing a game into Japan, which is also rare for us to hear about. He also has a noodle vending machine to complete the experience.